I hope you benefit from reading these Cinema 4D tutorials as much as I have from writing them.Spline rig c4d Spiral fit curve to mesh, Bounce Spline inside a mesh, Catenary curve between two mesh objects. If the topics of the tutorals seem random, it because my mind is always bouncing around, seeking new boundaries in Cinema 4D and figuring out workarounds. The act of writing a tutorial for Cinema 4D helps solidify the concepts involved in my mind - its a part of my own learning process. Once I have figured out the "caramilk secret" for a particular challenge, I write it up in a tutorial. When I am called upon to do some crazy lighting setup or achieve a certain surface effect on a project at work, I am ready because I have already experimented with the program and can attack the new challenge quickly, knowing what to do, and what not to do. My focus is on covering the little details or thoroughly experimenting with, and exploring specific parts of Cinema 4D. I won't be doing general tutorials on the modeling tools, or how to build a human head out of a box, or things like that - there are lots of tutorials online already that cover those topics and I don't want to compete with them. If you check out my links page you will see that there are a lot of resources and tutorials for Cinema 4D on the internet. ![]() ![]() ![]() From time to time, I write tutorials on how to do specific things in Cinema 4D, Adobe Illustrator, or Adobe Photoshop.
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